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Late-night ideas: the Veytikka

I am giving myself permission to look away from the Dust to Dust rulebook writing long enough to post this. I've been thinking of creating some completely new races for whatever my next D&D campaign might be. I came up with one a few days ago, and another two last night. I haven't decided if the standard set of D&D races would be available alongside these options. Included below are rough drafts of stats for one of those races in D&D 3.5 and 4e terms.


Veytikka are a humanoid race typically despised by their neighbors, but living among them as vagrants. They are carrion-eaters by preference, and will consume the flesh of any being that is not a veytikka, as long as it has had a few days to decay. Once they do begin to eat, they leave almost no trace behind, aside from stains that have soaked into surfaces. To avoid drawing the ire of other races, they are much more circumspect about their eating habits while in cities. The main reason they are permitted to stay in the cities of other races is that they have the useful ability to perceive across the veil of death, and even communicate for short periods of time. Among their own kind, they speak a language they call Veyti; they also use this language when communicating with the dead.

Their skin tones range from a pure white to slate gray. Their faces are distinctly inhuman, with slightly elongated snouts, pointed ears, and black tongues. Eye colors include brown, green, and red. Veytikka have long, retractable claws, but just as often use weapons they have found or made. They are highly resistant to all forms of disease - necessary, given their diet. When their hands are empty and they are not significantly encumbered, they can move on all fours for increased speed.

In their interactions with others, veytikka are friendly, but possess an intensity that others find unsettling. They avoid showing their anger openly, but hold it tightly inside. Revenge, like dinner, is a dish best served only when it has fully ripened. Many are surprised to discover that a veytikka's home is almost indistinguishable from the home of a human of the same level of wealth, though most veytikka live in some measure of poverty.

3.x Stats

4e Stats

Voice Across the Veil - Veytikka Racial Power
You communicate with spirits, finding guidance from the voices of the dead.
Minor Action - Personal
Effect: During this turn, you gain one of the following benefits: +2 bonus to your next attack roll, a bonus to your next damage roll equal to your Charisma modifier, or a bonus to your next skill check equal to your Charisma modifier.

Next up: the beruch, a red-skinned people with quartz-like, calcified growths.

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