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03Skill Check DC | Benefit |
10+Wounds | Treat Wound: If this skill check is higher than the target's Constitution saving throw to remove a Wound, use this skill check value instead. |
15 | Bolster Recuperation: When spending HD to recover hit points, the target rolls an additional die of the same type and drops the lowest value. This stacks with the Durable feat. |
15 | Bloodletting for Disease: The target spends a Hit Die and adds that value to a new Constitution saving throw against the disease currently affecting her. If successful, reduce the severity of the disease by one step. (+5 skill check DC for uncommon disease, +10 skill check DC for rare disease) |
20 | Bloodletting for Poison: The target spends a Hit Die and adds that value to a new Constitution saving throw against the poison currently affecting him. If successful, the poison is neutralized. (+5 skill check DC for uncommon poison, +10 skill check DC for rare poison) |
25 | Extraordinary Recuperation: When spending HD to recover hit points, the target rolls an additional die one step smaller than the HD being spent and adds that value to the amount recovered. This stacks with the Durable feat, but not with Bolster Recuperation. |
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